GTA 6 news

The GTA 6 map: the six regions of Leonida

Published 7 September 2026. Last updated 24 September 2026. By the Vice Roulette team.

GTA 6 is set in Vice City, inside the fictional US state of Leonida. Rockstar's own GTA VI site names six places to explore there: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park. Its Only in Leonida page gives each one a short description behind an Explore button, so here is what the site says, what it doesn't, and a dare to try in every one on day one.

The six regions

Checked against Rockstar's GTA VI site on 24 September 2026. The six names come from its Only in Leonida page, which lists them under “Tour a few of the must-see destinations across the sunshine state.” Anything below that the site doesn't say is marked as coverage, not as Rockstar's.

Vice City

The returning setting, and the one the game takes its name from. Rockstar's own line for it: "the darkest side of the sunniest place in America," and its Only in Leonida page calls the state home to “the neon-soaked streets of Vice City and beyond.”

Dare to try here on day one: hit a nightclub and tip the performers. Rockstar's site doesn't list nightlife as an activity, but one of its characters, a local Vice City legend, runs a strip club, and Vice City is where the nightlife lives.

Leonida Keys

Rockstar's site describes the Keys this way: “Life in this tropical archipelago isn’t flashy but it’s easy.” It shows them in six screenshots and a postcard, and they come up in two of its character stories: one character “found himself in the Keys doing what he knows best, working for local drug runners,” and another is “a classic drug runner from the golden age of smuggling in the Keys.” Early coverage describes a string of islands off Leonida's southern tip, in the spirit of the real Florida Keys, linked by causeway-style bridges.

Dare to try here on day one: get from one island to the next on the water, not the bridges, in whatever the game gives you. Rockstar's screenshots show people jet skiing in the Keys, but the site doesn't say how the jet skis handle.

Grassrivers

Rockstar's site calls it “the untamable jewel of Leonida’s crown”, a “primordial expanse” where “the gators may be the most famous attraction, but there are far deadlier predators and weirder discoveries among the mangroves.” Coverage of the previews compares it with Florida's real Everglades.

Dare to try here on day one: cross it without setting foot or wheel on dry land. Rockstar's screenshots show an airboat here, so start with one if the game gives you one.

Port Gellhorn

Rockstar's site calls it “Leonida’s forgotten coast”, a place of “cheap motels, shut-down attractions, and empty strip malls” where you should “jump on a dirt bike and hold onto your wallet.” Early coverage adds a harbour that's seen better decades.

Dare to try here on day one: take a car that isn't yours and drive the coast road. Rockstar's site doesn't mention carjacking, though the story it tells turns on “an easy score” gone wrong and one of its characters is a seasoned bank robber.

Ambrosia

Rockstar's site puts it in the heart of Leonida, where “the Allied Crystal sugar refinery provides the jobs, while the local biker gang provides almost everything else.” Coverage adds that it sits inland, next to Leonida's large freshwater lake.

Dare to try here on day one: ride the back roads on two wheels. Rockstar's site lists a Dinka Enduro motorcycle among the Ultimate Edition's items, and its screenshots show dirt bikes and ATVs doing tricks on a Vice City road.

Mount Kalaga National Park

Rockstar's site calls it “a national landmark up against the state’s northern border” that “offers prime hunting, fishing, and off-road trails.” Early coverage adds forests and canyons, and calls it the closest thing GTA 6 has to Red Dead Redemption terrain.

Dare to try here on day one: reach the highest point you can on foot, then get back down without a vehicle. Rockstar's site names hunting and fishing here, but this dare needs neither.

Spin a GTA 5 dare while you wait to actually visit any of these — the generator's wildlife dares are a reasonable warm-up for Grassrivers and Mount Kalaga both, and the GTA 6 challenge generator is where these dares will actually be playable once the game is out.

How big is the GTA 6 map?

The honest answer: Rockstar's own GTA VI site gives no size, in square kilometres, square miles, or any other unit. "Roughly twice GTA 5" is a figure that circulates constantly online and gets repeated as if it were confirmed — it isn't. It likely comes from a rough visual comparison of early map glimpses against San Andreas, which is a reasonable guess but not a Rockstar statement, and this page won't repeat it as one. If Rockstar announces a size, its own GTA VI site is the place to check it.

Is Leonida just Florida?

Not literally — Leonida is fictional, the same way San Andreas stands in for California and Liberty City stands in for New York. But the influence is unmistakable: Vice City's whole identity comes from Florida's neon-and-palm-trees image, and the state's tone leans hard into it. That's exactly why this site keeps a dedicated Florida Man category of dares — it's the same joke Leonida itself is telling.

What's not confirmed about the map (unconfirmed)

A handful of obvious questions don't have official answers yet: whether every region is open from the moment you start, how far interiors go beyond what's been shown, exactly how travel between regions works, whether you can fly the seaplane Rockstar's site shows over the Keys, and whether a casino exists the way Los Santos had one. Rockstar's site answers none of them either way — treat any confident claim you see about them as speculation.

Why regions come out before missions

Rockstar has a consistent pattern across its recent games: the world gets shown in pieces — a region name here, a screenshot there — long before any actual mission, character arc or story beat is revealed. Six named regions with no confirmed mission list fits that pattern exactly. It's a deliberate drip, not a sign that the rest of the game is still undecided, and it's why a map post can be written accurately this far ahead of launch while a plot post genuinely can't.

Six dares, one per region

RegionDare
Vice CityNightclub, tip the performers
Leonida KeysIsland to island on the water, not the bridges
GrassriversCross it without touching dry land
Port GellhornTake a car that isn't yours, drive the coast road
AmbrosiaRide the back roads on two wheels
Mount KalagaHighest point on foot, down without a vehicle

Run it as a route on launch day: six regions, six dares, one per stop. Or spin the generator now and warm up on GTA 5 first.

FAQ

What are the six regions in GTA 6?

Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park. Rockstar's own GTA VI site names all six as places to explore in the fictional state of Leonida.

Is GTA 6 set in Florida?

Not literally — Leonida is a fictional state, the same way San Andreas stood in for California and Liberty City stands in for New York. But it's unmistakably Florida-inspired, right down to Vice City itself and the Florida Man category this site keeps just for it.

How big is the GTA 6 map?

Rockstar's own GTA VI site gives no size in square kilometres or miles. "Roughly twice GTA 5" is a community estimate that gets repeated as if it were official — it isn't, and this page won't state it as fact.

Is Vice City the whole map?

No. Vice City is the headline setting and the one that gives the game its name, and Rockstar's own site names five more places in Leonida beyond it, among them a national park.

Is Mount Kalaga a real place?

No, it's fictional, part of the invented state of Leonida. Rockstar's site calls it a national landmark on the state's northern border that offers hunting, fishing and off-road trails.

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